Modifications
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This step is important if you are going to use the die and revive function within the Backrooms, please follow it completely
In this case, we have two completely different esx_ambulancejobs, but we can continue this guide by looking in
esx_ambulancejob/client/main.lua
for the variable name isDead
, or IsDead
, depending on your ambulancejobThe only difference is the name of the variable we are returning
We will add this exports just above the
function OnPlayerDeath()

Last modified 2mo ago