Replace DrawText3D
To use Quasar Text UI as a replacement for DrawText3D, add this function to your client-side script:
local texts = {}
function DrawText3D(x, y, z, text, id, key)
local _id = id
if not texts[_id] then
CreateThread(function()
texts[_id] = 5
while texts[_id] > 0 do
texts[_id] = texts[_id] - 1
Wait(0)
end
texts[_id] = nil
exports['qs-textui']:DeleteDrawText3D(id)
Debug('Deleted text', id)
end)
TriggerEvent('textui:DrawText3D', x, y, z, text, id, key)
end
texts[_id] = 5
end
How to Replace Basic DrawText3D Calls
Modify your existing DrawText3D usage like this:
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