setPedHair
The setPedHair
export allows you to apply a complete hairstyle configuration to a ped, including the style index, texture variation, color, and highlight. If the ped is a freemode model, it also re-applies tattoos to ensure compatibility with hair variations that may hide or affect them.
How to Use
To apply a hairstyle to a ped, use the following code:
You may optionally provide tattoo data as a third argument:
This export takes:
ped
: The ped entity to modifyhair
: A table with hairstyle settings:style
: Hair drawable index (component 2)texture
: Texture variationcolor
: Hair color IDhighlight
: Highlight color ID
tattoos
(optional): Tattoo data to reapply after hair change
If the ped model is a freemode character, the function also calls setTattoos
, preserving tattoo appearance across hairstyle changes.
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