isInCall
The isInCall
export checks whether the player is currently in a call. This is useful for conditionally blocking actions or controlling UI.
How to Use
-- Example: Check if player is in an active call
-- Returns true or false
local inCall = exports['qs-smartphone-pro']:isInCall()
if inCall then
print('[DEBUG] You are currently on a call.')
else
print('[DEBUG] No call in progress.')
end
This returns true
if the player is in a call, false
otherwise. Useful for preventing multiple simultaneous calls or managing interaction logic.
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