Installation
Last updated
Last updated
Before starting, you must log in to the CFX portal to download the asset. You will be able to download it as many times as you want on the official CFX page. Just as you download it the first time, you will also download it multiple times in the future to get updates.
First, log in to the official CFX portal by clicking here.
Remember, if you encounter any issues or errors when starting the asset, you can check here to see if the problem is related.
The dependencies for this asset are mandatory, so please follow the dependency guide completely and use all required files.
When downloading a dependency, ensure the file is properly unzipped and does not include "-main" at the end of its name. If it does, please remove it.
Updating to the latest artifacts and gamebuild is essential to avoid common server issues. Here's how to do it properly:
Completely replace your current artifacts with the latest version. Download the appropriate artifacts for your operating system from the official links:
Windows: Windows Artifacts.
Linux: Linux Artifacts.
You can see the complete guide to update your server here:
This asset must always be started below your framework and inventory. Make sure that [inventory] is placed directly under your framework in the startup order. Any script that requires the use of items, such as [smartphone], should also be started below the inventory to ensure proper functionality.
For this step, we highly recommend using HeidiSQL to avoid issues, as it provides an updated version of MariaDB. We have a guide that explains step-by-step how to use HeidiSQL. If you choose to use phpMyAdmin, we will not be responsible for any errors that may occur in your database.
Select the framework you are using and then execute the SQL in your HeidiSQL. If you encounter errors, ensure you are using the most current version of MariaDB. You can refer to our guide above or search online.
Quasar Inventory requires you to make specific modifications to your framework. To assist with this step, we provide links to the required changes in our personal GitHub repository. Please select your framework and apply the changes as specified.
We strongly recommend downloading the full version of the framework provided in the links rather than modifying your existing version. Using an outdated or improperly configured framework may result in breaking the asset or causing compatibility issues. Always ensure you are working with the most up-to-date and complete version to guarantee smooth functionality.
If your framework is not the most recent version, please look for your version in the provided resources.
If you are using a different version, please search for your version here, we have all versions of esx and qbcore, just search for them.
Please read the items logic in qs-inventory carefully before continuing.
This step is essential and must not be skipped, as it covers how to add and edit items in both QBCore and ESX. Each framework handles this process differently, so follow the instructions carefully.
In qs-inventory, items are not managed through SQL as they typically are in other frameworks. Instead, they are defined directly in a configuration file for easier management:
If you encounter issues while using items in QBCore, it may be due to corrupted items in your configuration. To resolve this, you should replace your existing qb-core/shared/items.lua file with the updated version provided.
If you use the items.lua file recommended for QBCore in the previous step, these clothing items will already be included.
For the clothing system to work fully and avoid overwhelming your clothing system with unnecessary items, refer to the Features Guide after completing the documentation. This will guide you on how to add the required exports to your clothing store for seamless integration.
Quasar Inventory includes a comprehensive clothing system that can be fully configured via config.lua using the following configurations:
Before running the game, follow these steps to avoid receiving multiple random clothing items in your inventory.
This step is for adding events that will remove items after a player's death. If you are using QBCore, this step is not necessary.
Please follow the instructions in the provided link and avoid opening support tickets regarding this process. This step is specifically for ESX ambulances and requires basic knowledge of Lua to implement correctly.
We kindly ask that you do not open a support ticket regarding custom weapons.
If you wish to add custom weapons or attachments, we do not provide support for this feature. However, you can add them manually by following this documentation fragment. If you are unable to understand it, you will need to find a developer or someone with basic programming knowledge to assist you.
All Quasar Store assets use the same process for modifying Key Binds to ensure consistency and optimized performance across all resources.
Below is a clear and detailed guide on how to adjust them to your preferences.