The laundering system allows players to clean black money obtained from drug sales. For QBCore, this system uses markedbills with the original metadata system, making it seamless and functional. Players must complete three stages—cutting, packaging, and washing—to convert black money into clean currency.
1
Customizable Item Names
You can rename the markedbills system using Config.Markedbills in the file server/custom/framework/*.lua.
2
Entry and Exit Points
A hidden location on the map serves as the entry point for laundering. Players can move between defined interior and exterior spots for the process.
3
Three-Step Process
Cut Money: Converts black_money into sorted_money.
Package Money: Turns sorted_money into package_money.
Wash Money: Cleans package_money into usable in-game cash.
Configuration Example
Below is an example setup for configuring the laundering system:
luaCopiarEditarConfig.CustomPorcentaje =false-- Set to false or a percentage (e.g., 25 for 25%)Config.Laundry = {-- Entry configuration ['entry'] = { coord =vector3(887.38409, -953.7551, 39.213134), -- Exterior entry point intcoord =vector3(1138.0, -3198.96, -39.68), -- Interior entry point intheading =11.64, -- Interior entry heading text ='[E] - Enter', -- Interaction text },-- Exit configuration ['exit'] = { intcoord =vector3(1138.0, -3198.96, -39.68), -- Interior exit point coord =vector3(887.38409, -953.7551, 39.213134), -- Exterior exit point heading =46.85, -- Exterior exit heading text ='[E] - Exit', -- Interaction text },-- Cutting Zone ['cuttingZone'] = { coords =vector3(1122.24, -3197.88, -40.4), -- Cutting zone location heading =179.46, text ='[E] - Cut money', -- Interaction text progText ='Cutting stolen money...', -- Progress text count =100, -- Amount of black money required requireItem ='black_money', -- Input item rewardItem ='sorted_money', -- Output item },-- Packaging Zone ['packageZone'] = { coord =vector3(1120.12, -3197.88, -39.92), -- Packaging zone location heading =180.93, text ='[E] - Packaged money', -- Interaction text progText ='Packaging stolen money...', -- Progress text requireItem ='sorted_money', -- Input item rewardItem ='package_money', -- Output item },-- Washing Zone ['washingZone'] = { coord =vector3(1122.32, -3194.6, -40.4), -- Washing zone location heading =346.76, text ='[E] - Wash money', -- Interaction text progText ='Washing stolen money...', -- Progress text requireItem ='package_money', -- Input item rewardItem ='money', -- Output item }}
How It Works
This system ensures an immersive and interactive money-laundering experience, adding depth and realism to the drug operations within your server.
1
Enter the Laundering Location
Use the designated entry point to access the laundering area.
2
Perform the Steps
Follow the sequential steps—cut, package, and wash money—to complete the laundering process.
3
Exit the Location
Leave through the designated exit once the process is complete.