GetClosestHouse
The GetClosestHouse
export allows you to determine whether the player is near a house. This can be useful for triggering house-related interactions or verifying proximity for specific actions.
How to Use
To check if a player is near a house, use the following code:
This will return the identifier of the closest house if one is nearby or nil
if no house is detected. You can use this information to execute house-specific logic or display relevant information to the player.
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