Stress Integration
Last updated
Last updated
Quasar Interface includes an advanced stress system that works automatically with both QBCore and ESX frameworks. No additional configuration is required, ensuring a seamless experience.
The stress system is fully automated and does not require manual triggers or configurations when used with QBCore or ESX. Players will naturally gain stress based on in-game events.
If you wish to add stress manually from other scripts, you can easily do so using the following example:
This command allows you to increase a player's stress by a random value between 1 and 3, which you can customize as needed. With this flexible system, you can enhance the realism of your server while maintaining full control over custom stress triggers.