Presential Billing Payment
The Presential Billing Payment system introduces a physical, tax-free method for players to pay their invoices at designated locations. This alternative provides a realistic and engaging experience by requiring players to visit specific branches to settle their bills.
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Configuration Example
Below is the configurable section for presential billing payment found in config.lua
:
Config.PresentialBillingPayment = {
['Enabled'] = true, -- Enable or disable the presential billing payment system
['Distance'] = 1.5, -- Interaction distance for payment points
['Blips'] = {
enabled = true, -- Enable or disable blips on the map
sprite = 207, -- Blip icon
display = 4, -- Display setting for the blip
scale = 0.8, -- Size of the blip
colour = 2, -- Blip color (green)
shortRange = true, -- Show only when nearby
},
['Points'] = { -- List of branch locations
{
label = 'Pay Invoice', -- Label displayed in the interaction
coords = vector3(241.8698, 224.2415, 106.2868), -- Coordinates of the branch
markerId = 21, -- Marker ID for the interaction point
distance = 3 -- Interaction distance for this point
},
{
label = 'Pay Invoice',
coords = vector3(246.7510, 222.9073, 106.2868),
markerId = 21,
distance = 3
},
{
label = 'Pay Invoice',
coords = vector3(-1270.0256, -3048.5208, 13.9807),
markerId = 21,
distance = 3
}
}
}
How It Works
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