This guide explains how to add your own textures to the Shell Creator in the easiest way possible.
Extra Resources
If you need to create normal maps for your textures, you don’t need complex software or paid tools. There are free and easy-to-use online options that get the job done in seconds.
One of the most recommended tools is NormalMap Online, a web-based generator that lets you upload an image and instantly convert it into a normal map with full control over strength and details. It’s perfect for quick edits and beginners.
Simple, fast, and ideal for creating textures that look great in-game.
How to Add a New Texture
Step 1: Create a Folder
Go to:
textures/floors/ → for floor textures
textures/walls/ → for wall textures
Create a new folder using the next number.
Example:
If you have 1 and 2, create 3
✅ Correct:
❌ Wrong:
Step 2: Add the Files
Inside the new folder, you MUST add ONLY these 2 files:
The texture image (color)
❗ File names must be EXACTLY:
Step 3: Image Rules (DON’T IGNORE THIS)
If you break these rules → the texture will not work.
What Is Each File?
This is what you see:
This is the main texture.
This adds fake depth (bumps, lines, details).
No normal map?
Use a flat purple image (#8080FF) and it will still work.
Add a new wooden floor:
Done.
The texture will appear automatically.
Common Problems
Check file names (must be exact)
Use higher resolution images