Commands & Exports
This section lists all available commands, exports, and events included in the script. You’ll find client-side, server-side, and shared functions designed to help developers integrate, extend, or interact with the system easily within their own scripts or frameworks.
Commands
This section lists all available commands included in the script. Each command is designed to simplify administration, player interaction, or debugging tasks. You’ll find detailed descriptions, usage examples, and permission requirements to help you manage and customize your server efficiently.
/setmotelowner
Command to set motel owner, editable in config.lua.
/createmotel
Command to create motel, editable in config.lua.
/editmotel
Command to edit motel, editable in config.lua.
/deletemotel
Command to delete motel, editable in config.lua.
/save-motel
Save data command, editable in config.lua.
/shareMotelKey [id]
Room sharing command, editable in config.lua.
/raid
Start police raid, editable in config.lua.
Client Exports
This section provides all available client exports for the script. These functions allow you to interact directly with the system from the client side, enabling custom features, UI interactions, and integrations with other resources. Each export includes a short description and usage example for easy implementation.
Server Exports
This section provides all available server exports for the script. These functions allow developers to interact with the system from the server side, manage data, trigger actions, and integrate with other resources. Each export includes a clear description and a practical example to simplify its implementation.